Remotely Debugging WFL Executables

Hi All,

I am trying to implement remote debugging of an executable developed in Workers running on a target machine from my work laptop.

I can follow the instructions found here on the NI website, which work for a simple single VI (*.exe) application build. However, I'm having trouble getting it to work with my Workers application because there must be a launcher VI to start it.

When I try to connect to the running Workers application on the target machine, it will connect to the remote launcher VI and the front panel will appear on my client laptop. I can then run this launcher VI to start the main application on the remote machine. The problem is that the front panel for the main application will not appear on my client laptop like it does for a simple VI application.

I figure there must be a way to build the Workers application so that it is fully compatible with remote debugging from a client computer, but I have not found the correct settings.

Any help would be appreciated.

Best Regards,

Kevin Henderson

2 replies